Parallels — Interactive Light Installation
Environmental-Experiential/Event Design - Single
2026
TRANSVERSAL Studio, Montreal, QC
e: info@transversal.studio
w: transversal.works
Interactive Design: Transversal Studio Production: Transversal Studio Presenting Partner: LUMINO, Partenariat Du Quartier Des Spectacles, PQDS, MEM, Centre des mémoires montréalaises Creative Director: Hamie Robitaille Interactive Developer: Catherine Bégin, William Bonneterre Compositor: Louis-Olivier Desmarais Project Manager: Azalé Morneau Manufacturing: Jack World Project Manager: Andréanne Fluet-Chabot, David Chatoyan, Louis Gingras, Antoine Champagne Industrial Design: Inédi, Tak Design Electronic Design: Cimeq, Ganesh Baron Aloir, Lab 330, Solutions Novika Technical Director: Daniel Ostiguy Technical Partner: Luxonis, FourSplines, CollectivLab Lettering: Mp Repro, Dominique Dufour Videographer: Xavier Madore Drone Operator: Sager Singh Graphic Designer: Laurence Michaud-Beaulieu, Hamie Robitaille Motion Designer: Tamara Manny-D'astous 3D Artist: Édouard Goupil, Killian Pichon, Julien Lassignardie Photographer: Stéphane Brügger, Hamie Robitaille Narrator: Jeane Landry-Proulx, Lauren Hartley Research Partner: Inédi, CCTT In Industrial Design, Cégep de Lanaudière Project Manager: Benoît Lachapelle Robillard Industrial Designer: Benoît Lachapelle Robillard, Laurence Demers Supervisor: Vivianne Sallustio, Richard Martin Research Partner: Cimeq, CCTT In Electronics, Internet of Things, Software Engineering and Artificial Intelligence, Cégep de Lanaudière, Solutions Novika, CCTT In Physical Technology, Cégep Lionel-Groulx Electronic Designer: Mickaël Biron, Jean-Philippe Nantel Project Manager: Sylvain Guillemette Electronic Designer: Isabelle Pimparé Consultant: Marc-André Provencher
Winning Website: transversal.works/projects/paralleles
Parallels is an interactive light installation that transforms public space into a collective experience. Modular structures equipped with motion-sensing luminous tubes allow participants to control light, sound and architectural projections in real time. Individual gestures combine and amplify as people interact together, turning the city into a responsive environment that encourages connection and play while reactivating and revitalizing public space.




